MATTHEW BROKING
Technical Designer
Real-Time & Immersive Systems
A|B

Figma concept for an in-engine A/B render comparison tool, built to match UE5's visual language and give artists direct control over post-process settings per image.

      - The following images showcase 2 different AB testing styles:
        Slider and Side-by-Side.


Designed in Figma
Link to Project File
MATTHEW BROKING
Technical Game Designer Real-Time & Immersive Systems

Home

Game/UX Design
    The Style Studio
    Twin Peaks VR
    Pickup Basketball
    Circuit Breaker
    VR Testing Ground
    Target Practice

Art
    Richi Foundation
    Flooded Strand
    Terrarium
    Shrine

    Bert’s Liquor
    Picasso 2