Twin Peaks VR
An immersive, first-person adventure game that lets players explore iconic locations from the series.Developed by Collider Games and Showtime.
Responsibilities
- Profiled UE4 VR levels to identify CPU/GPU bottlenecks
- Optimized rendering, lighting, and asset complexity for VR
- Implemented LODs, texture size management, and shader complexity reductions to meet Oculus’ Store 90 FPS targets on legacy GPUs
- Validated performance across multiple levels and builds
- Designed and iterative level notes from Showtime producers, refining pacing, clarity, and experience quality per level
- Additional textures assets
- Digital marketing assets using Unreal Engine Sequencer